Reduce Tearing and Improve Clarity with Variable Refresh Rate (VRR):
HDMI 2.1 can support higher frame rates for smoother video, but it also allows variable frame rates. Modern PC and console games do not use one single frame rate throughout the game. It varies, sometimes by quite a lot depending on the complexity of the scene and the capabilities of the processor in the gaming devices GPU (Graphics Processing Unit). If the rendering speed of the GPU varies, there is a mismatch between what the game is providing and what the TV is set to display. With the new HDMI 2.1 feature, the rate of a display is synchronized with the image output of a GPU to avoid frame tearing or input lag, leading to a smooth, artifact-free gaming experience.
Get a jump on the competition with Quick Frame Transport (QFT):
This feature reduces the time it takes for a frame of video to transport from a source (like a PC or game console) to a display (a TV or VR/Virtual Reality headset). If source and display are supporting this feature, the pictures will always be sent in a high frame rate independent of the GPU speed or display rate allowing for immediate transport when a frame is ready from the GPU. Gamers will notice much less lag, especially those who like fast-action first-person shooters. VR will benefit from an equally reduced time between movements and the world presented through the goggles.
Auto Low Latency Mode (ALLM):
ALLM lets a TV or other display know when a game is played. When this happens, the display and the AVR / soundbar will automatically turn off any unnecessary picture processing that could introduce latency or lag. You will never have to select Game Mode on your TV manually.
This year’s new Denon AVRs are the industry’s first 8K-ready AV Receivers, enabling you to design an advanced 4K home theater today with 8K specifications on tap for when it’s time to upgrade.
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